SUSHI Multiuser Server

"The particular architecture of SUSHI enables you to run most diverse applications, e.g. games, chats or whiteboards simultaneously on one SUSHI server. The SUSHI architecture is based on a concept of independent sessions. Every session contains rooms, teams, MOBs and members, where every component has its own freely configurable and user defined properties.

  • Sessions: The session is the highest object in the SUSHI hierarchy. Every session is completely independent from other sessions
  • Rooms: A session can be divided into any number of rooms. Rooms are where the clients communicate. Rooms can be created dynamically during runtime.
  • Teams: Members available in a session can be grouped in teams.
  • Members: Every client connected to SUSHI and joined to a session is represented as a member
  • MOBs: MOB stands for "Managed Objects" and can be used to represent any object you can imagine like e.g. bots, windows, laser shots etc. "

SUSHI Multiuser Server Documentation

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